The mechanics of TDE encourage a cinematic, dramatic style of game where critical decisions of risk vs reward must be weighed.
- knife Edge Decisions
- Constant Involvement
- Dramatic Situations
At the heart of the game is the Dynamic Movement system, where models can leap, climb, jump off buildings and shoot while doing so!
- Dynamic Movement
- Reaction Mechanic
- Resource Management
A combination of cinematic action and an emphasis on named characters means that TDE has a very narrative feel: each game tells a story.
- Scenario Play
- A rich, deep world
- Mechanics encourage storytelling
Set on the continent of Ulaya, The Drowned Earth is a tropical world, thick with jungle, swamp and tropical archipelago.
Once, The Drowned Earth was the home of a great, futuristic civilisation. Their cities spanned the globe, and they were beginning to conquer the solar system.
A terrible cataclysm ended that civilisation. For hundreds of years nature reclaimed the earth, prehistoric monsters ruled the wilds, while the survivors of the cataclysm known as "The Event" struggled to survive.
Now, a new Enlightenment has dawned. The fragile glimmer of civilisation has begun to shine, and the fight is on for who will control the knowledge being discovered in the ruins of the ancient world...